Well, here's the thing; I was hoping to be able to recompile the client to add some really good bug fixes and animations into the online demo. Sadly, that didn't work. The main thing was the login screen from inside the client, as right now I'm using the launcher from another game to launch the demo. But, it's not working like I planned and I may not have time to finish that tonight, so I'm just going to release what I have already done. Post on the forums and here with your results, problems your having, and so forth though I won't be home for a while tonight. The main goal is for people to be able to log on tonight. Tomorrow I'll totally stop the watching of Dune (because I'll be done watching it) and I'll start the great fixing of everything. Link to this online test is here.
-Mark
p.s. I'm unsure whether I can sleep with the server on, so there is a possibility that it will be unavailable after 10:30pm or 11:00pm my time (which is in MA).
Comments (4)
Can't Connect (error code 1)
Only see a small burst of web traffic after clicking login. Then it just sits there for about 30 seconds, and gives me the error.
Looked at my NAT routing table, and this is the only IP it seems to be trying to connect to outside the firewall: 63.245.209.21
Posted by videoguy217 | September 13, 2006 6:15 PM
Posted on September 13, 2006 18:15
[EDIT:] Try again now. I reconfigured something.[/EDIT]
It's supposed to be going to 70.19.230.78, which is what is in the config file. I'll try and look into why it's not being recognized.
-Mark
Posted by Mark | September 13, 2006 6:31 PM
Posted on September 13, 2006 18:31
stlport_vc7146.dll was not found
ix
Posted by ixnius | September 13, 2006 8:41 PM
Posted on September 13, 2006 20:41
I got that error too, but had the .dll in a folder with one of the other demo releases, so I was able to get it working.
-videoguy217
Posted by videoguy217 | September 14, 2006 1:55 AM
Posted on September 14, 2006 01:55