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Setback. Need some sleep.

So it's not finished yet and this is really starting to annoy me. It had been compiling fine before camp but now all of a sudden it's having massive problems, which seems to always happen. I'm now down to just over 1000 errors, which is an improvement over the 2700 I had earlier but still isn't fixed. I try to solve it in my dream tonight which sometimes works. I probably forgot something really small that is now making everything a nightmare. Tomorrow I also promised my mom that I'd finish (and start) my AP English project, so I'll see how that all goes. Hopefully I'll have time to complete everything. If anyone wants to help me by making character models or items for the game I'd love some more 3d content to work with. Until next time!

-Mark

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Comments (5)

jonathan miller:

hey im not sure if this will help with your errors or not but the ip did change i changed it back u see i did sumthing stupid the first time i set up the server i used obtain ip automaticly and thats how it changed when i lost power i set it manuly now take a look at it when u get a chance to see if eveything is set it might be somthing to do with this sorry

Mark:

Don't worry, the errors aren't your fault. These are compiler errors, so technically it's Mircosoft's fault since I'm using their software. The server looks pretty good right now.

-Mark

jonathan miller:

ok good hope the client is done soon cya

andy:

haha hey its me andy, nothing to do with this subject on the top saddly, just saying hey mark haha. Hows highschool with all the seniors gone. looks like you've been busy on your game still. well give me a message back if you want, later

I'm still trying to get my modeling skills up to speed with BOL. Humans are difficult to make still but I think I can start doing more primitive items. only thing is, I don't really know how to texture map, and the only tutorial I found so far is the one on the anim8or website that asks you to take your model and break it apart so that every face is pointing towards the viewer, which seems unnecessarily difficult (plus after I cut it I'm not 100% sure how to put it back together...)

P.S. The above website is not really mine.

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This page contains a single entry from the blog posted on August 23, 2007 9:49 PM.

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