June 22, 2010

Theseus and the Minotuar

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October 18, 2009

Machinima Final

The conversion from mov to flv caused some odd aspect ratio stuff and added some black borders, but it still looks pretty good. This is my groups' final project for a Machinima class I took this term using the Half-life 2 engine through Garry's Mod.

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March 23, 2009

Movimento Part 2 and Take 2

My final project last term for my Art of Animation class was Movimento Part 2. Sadly, once again the school's renderfarm gave me and my partner many issues. I'll let you determine these issues for yourself:

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February 22, 2009

Movimento

This was my midterm project for my Art of Animation class. Parts of the movie are rushed due to us running out of time when rendering, but it's pretty good anyway. I'll have a flash version up here later, but for now you can download it here.

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November 1, 2008

Music Fun Continued

After some input from over seas I expanded upon what I last posted to make version 2:
http://birthoflegends.com/audio/First_Mix.mp3
Hope you like it! :)

-Mark

Music Fun

Today I've been experimenting with music editing, so here's a nice little loop I made that sounds nice at 2:30am:
http://birthoflegends.com/audio/First_Mix.mp3

-Mark

October 27, 2008

Karnevil Madness

I've been meaning to post this here for awhile now and just haven't gotten around to it. My final project for Intro to Game Design this past term was a fun collection of mini-games called Karnevil Madness. Basically your a kid who's trapped in a carnival-like place and have to defeat the evil clowns in various mini-games to escape. The game was made by me and two other students. All of us are considered "Tech" people, with little or no artistic ability, so remember to think about the gameplay more than the graphics :) . There are a few unresolved bugs due to us building our mini-games separately and then squishing them together with an interactive menu screen in the last 15 minutes before it was due (which I made and turned out pretty nice by the way). Also, we forgot to integrate the story line until the last 5 minutes before it was due, but hopefully you won't notice too many typos :) .
On another side note, there is a small problem with this version. Version 3.2 had lots of bugs but the load/save menus still worked. In the final version, 3.3, they no longer worked for some unknown reason (we hadn't even looked at that code). What is actually in the download will not be 3.3 but a sort of 3.35, with no extra bug fixes but rather a change of the tier system since the murder-go-round had been a required mini-game to beat originally and suffered from the most problems (making it hard for most people to beat it). Hope you enjoy it!

Download rar
Download zip

-Mark